Goto

Collaborating Authors

 wasserstein gradient


From Saddle Points Toward Global Minima: A Newton-Type Method on Wasserstein Space

arXiv.org Machine Learning

We study the minimization of non-convex functionals over the Wasserstein space. While recent work has showed that perturbed Wasserstein gradient methods can avoid saddle points for benign landscapes, existing approaches remain essentially first-order and do not provide fast local convergence once the iterates enter a neighborhood of a global minimizer. We propose Wasserstein Saddle-Free Newton (WSFN), a second-order method that preconditions the Wasserstein gradient by a regularized square root of the squared Wasserstein Hessian. This construction preserves attraction toward directions of positive curvature while inducing repulsion along directions of negative curvature, thereby overcoming the tendency of standard Wasserstein Newton dynamics to be attracted to saddles. We also establish second-order sufficient optimality conditions on Wasserstein space for strict local minimality. Under regularity and benign landscape assumptions, we prove that WSFN escapes saddle regions and reaches an $α$-neighborhood of a global minimizer in polynomial time, with improved dependence on saddle parameters compared with prior perturbed first-order methods. Once inside this neighborhood, we show that WSFN converges linearly in $L^2$-Wasserstein distance to a non-degenerate global minimizer. Finally, we present a particle-based implementation of the method.


Random Coordinate Descent on the Wasserstein Space of Probability Measures

arXiv.org Machine Learning

Optimization over the space of probability measures endowed with the Wasserstein-2 geometry is central to modern machine learning and mean-field modeling. However, traditional methods relying on full Wasserstein gradients often suffer from high computational overhead in high-dimensional or ill-conditioned settings. We propose a randomized coordinate descent framework specifically designed for the Wasserstein manifold, introducing both Random Wasserstein Coordinate Descent (RWCD) and Random Wasserstein Coordinate Proximal{-Gradient} (RWCP) for composite objectives. By exploiting coordinate-wise structures, our methods adapt to anisotropic objective landscapes where full-gradient approaches typically struggle. We provide a rigorous convergence analysis across various landscape geometries, establishing guarantees under non-convex, Polyak-Łojasiewicz, and geodesically convex conditions. Our theoretical results mirror the classic convergence properties found in Euclidean space, revealing a compelling symmetry between coordinate descent on vectors and on probability measures. The developed techniques are inherently adaptive to the Wasserstein geometry and offer a robust analytical template that can be extended to other optimization solvers within the space of measures. Numerical experiments on ill-conditioned energies demonstrate that our framework offers significant speedups over conventional full-gradient methods.


Wasserstein Training of Restricted Boltzmann Machines

Neural Information Processing Systems

Boltzmann machines are able to learn highly complex, multimodal, structured and multiscale real-world data distributions. Parameters of the model are usually learned by minimizing the Kullback-Leibler (KL) divergence from training samples to the learned model. We propose in this work a novel approach for Boltzmann machine training which assumes that a meaningful metric between observations is known. This metric between observations can then be used to define the Wasserstein distance between the distribution induced by the Boltzmann machine on the one hand, and that given by the training sample on the other hand. We derive a gradient of that distance with respect to the model parameters. Minimization of this new objective leads to generative models with different statistical properties. We demonstrate their practical potential on data completion and denoising, for which the metric between observations plays a crucial role.


Wasserstein Gradient Boosting: A Framework for Distribution-Valued Supervised Learning

Neural Information Processing Systems

Gradient boosting is a sequential ensemble method that fits a new weaker learner to pseudo residuals at each iteration. We propose Wasserstein gradient boosting, a novel extension of gradient boosting, which fits a new weak learner to alternative pseudo residuals that are Wasserstein gradients of loss functionals of probability distributions assigned at each input. It solves distribution-valued supervised learning, where the output values of the training dataset are probability distributions. In classification and regression, a model typically returns, for each input, a point estimate of a parameter of a noise distribution specified for a response variable, such as the class probability parameter of a categorical distribution specified for a response label. A main application of Wasserstein gradient boosting in this paper is tree-based evidential learning, which returns a distributional estimate of the response parameter for each input. We empirically demonstrate the competitive performance of the probabilistic prediction by Wasserstein gradient boosting in comparison with existing uncertainty quantification methods.






Towards a Unified Analysis of Neural Networks in Nonparametric Instrumental Variable Regression: Optimization and Generalization

arXiv.org Machine Learning

We establish the first global convergence result of neural networks for two stage least squares (2SLS) approach in nonparametric instrumental variable regression (NPIV). This is achieved by adopting a lifted perspective through mean-field Langevin dynamics (MFLD), unlike standard MFLD, however, our setting of 2SLS entails a \emph{bilevel} optimization problem in the space of probability measures. To address this challenge, we leverage the penalty gradient approach recently developed for bilevel optimization which formulates bilevel optimization as a Lagrangian problem. This leads to a novel fully first-order algorithm, termed \texttt{F$^2$BMLD}. Apart from the convergence bound, we further provide a generalization bound, revealing an inherent trade-off in the choice of the Lagrange multiplier between optimization and statistical guarantees. Finally, we empirically validate the effectiveness of the proposed method on an offline reinforcement learning benchmark.